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Thanks! It first occurred to me when we were trying to figure out why our most popular game, Off-Road Velociraptor Safari, was our most popular game. I realiz
by matthew-wegner 17y ago
Thanks! It first occurred to me when we were trying to figure out why our most popular game, Off-Road Velociraptor Safari, was our most popular game. I realized that it's essentially an "almost" generator; the game is always teasing you with cool possibilities (you'll jump your vehicle off a cliff and almost hit a raptor, and then later realize you can actually do this and the game will reward you for it). "Almost" is a pretty common trait in fun/addictive designs if you start looking for it...