3 ms·
Instead of saying 'pick up tiles and drop them' in the tutorial, how about 'bump tiles into each other' or something like that. I didn't realize until halfway
by somedangedname 11y ago
Instead of saying 'pick up tiles and drop them' in the tutorial, how about 'bump tiles into each other' or something like that.
I didn't realize until halfway through the first game that you could combine tiles laterally without having to pick them up off've the stack.
Great idea for a game.
- Zezima 11y agoIt would turn into 2048 pretty quickly. Obviously the game mechanics are different, but siding two like numbed together is pretty much Threes and by extension 2048 all over.
- hvjackson 11y agoI think (s)he's giving feedback about the wording of the description, not the gameplay itself.
- sossles 11y agoI must admit I agonised over that initial wording many times over. In the end I said "drop" because many first time players didn't realise it was gravity-oriented and that was just enough of a hint. It was somewhat by-design that there are a few "secret" mechanics to be discovered.
- christianmann 11y agoSee, I actually started thinking in 3 dimensions when I read that comment -- like dragging and dropping files, for instance. I didn't realize that they would block each other until a few levels in.