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I agree that those people are not going to buy the game no matter what. What I think might be worrisome is the bandwidth charges that the pirated iPhone apps co
by weaksauce 17y ago
I agree that those people are not going to buy the game no matter what. What I think might be worrisome is the bandwidth charges that the pirated iPhone apps could use up if they are contacting his server for anything. That adds up. I would imagine that the lions share of the $1000 Bandwidth bill is for hosting the flash game but in other cases the bandwidth bill could be substantial if he is serving images or videos from the phone.
I think that it would be ok for an app to verify that the app is not pirated and then lock the pirated people out of the expensive use case.