5 ms·
1) Sounds produced by analog equipment cannot be reproduced exactly in software. You can get very close but so far nobody has gotten it 100% right. 2) The phys
by mtinkerhess 11y ago
1) Sounds produced by analog equipment cannot be reproduced exactly in software. You can get very close but so far nobody has gotten it 100% right.
2) The physical controls on hardware make the process of creating music more tactile / intuitive / emotional. It's faster to reach and turn a knob than to click on the knob and drag it -- maybe only by a little but when you do that thousands of times it adds up.
3) The constraints of using hardware can be a useful artistic limitation, that actually increases creative output.
- golergka 11y agoI completely agree with (2) and (3), but have you really tested (1), with a blind testing technique and a considerably large sample size? I find when people are talking about how they can tell apart analog from (good) emulation, or 320kbps mp3 (compressed with a proper encoder from a high-quality source) from flac or wav they didn't actually try to do that in a statistically meaningful way.
- lttlrck 11y agoIsn't it more than that though? It isn't just about sample rate and resolution which for a single sound should be extremely accurate, it's about replicating the effect on the sound as the knobs are twisted and sliders moved around. That's a whole different set of problems and I imagine very very difficult to accurately replicate/synthesize.
- coldtea 11y agoLet's put it this way: modern plugins that try to replicate this as close as possible (zero-latency filters etc) have a huge CPU hit.
- golergka 11y agoCan you point me in the direction of the plugins you mean? Because I haven't had problems with CPU levels for a long time now. Just curious.
- coldtea 11y agoHere's an example: https://www.u-he.com/cms/diva https://www.u-he.com/cms/diva -- it's widely regarded as one of the best sounding analogue emulations (mostly due to its filters) and as a CPU hog (in its "divine" sound engine mode). Mind you, in a modern CPU you can still run a few instances, but very fewer compared to regular plugins.