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That technique is older than a lot of game devs. ;) Alternatively use some ASCII painting tool and use characters for the indexes.
by aw3c2 11y ago
That technique is older than a lot of game devs. ;)
Alternatively use some ASCII painting tool and use characters for the indexes.
- versteegen 11y agoYes! There are lots of nice ASCII painting tools around. In particular, there's no difference between an ASCII art editor and a roguelike map editor, except for the name :) Thought there was a nice JS one somewhere, but can't find it.
- mminer 11y agoDo you happen to have any particular recommendations for ASCII painting tools? I took a web-based one called ASCII Paint [1] for a spin and first impressions were positive. [1] http://www.asciipaint.com http://www.asciipaint.com
- mminer 11y agoI definitely believe it. It's inspiring to read about the techniques and hacks used at the dawn of game development, so many of which are still useful today. Re: ASCII painting, recently I was looking into using an ASCII drawing tool like Monodraw [1] for creating ASCII maps. A format as portable as plaintext is appealing. [1] http://monodraw.helftone.com http://monodraw.helftone.com