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"go for a walk" I've been in this game since '81 and when I talk to other "old people" we all seem to agree that the hardest technical challenges were solved o
by VLM 12y ago
"go for a walk"
I've been in this game since '81 and when I talk to other "old people" we all seem to agree that the hardest technical challenges were solved out on the trail, over a beer with fellow programmers, while lifting weights, while posting to HN, while playing games with the kids... while younger people automatically assume the only way to work on a problem is by sitting in front of a screen while typing as fast as possible.
This does not only apply to problems that are knowledge/skill limited. Error rates explode on grunt manual labor beyond a certain number of hours. Ops suggestions probably do help increase the number of hours slightly, but almost certainly not to 100+ hours or whatever op is claiming. If you're just going to have to redo all the work tomorrow morning, or are too sleepy to see a way to turn 10 hours of grunt labor into 30 seconds of automation, then stop anyway because you probably will have a better faster idea tomorrow.