3 ms·
With the entire stack from the OS to browser changing on a frequent basis (with the exception of some Internet protocols), with the changes being uncoordinated
by hackuser 11y ago
With the entire stack from the OS to browser changing on a frequent basis (with the exception of some Internet protocols), with the changes being uncoordinated between stack components (e.g., Windows may change its video codec on Monday and the game's video subsystem might be updated on Tuesday, with no coordination between them), what will developers target? How will Microsoft deliver reliability to customers?
- simoncion 11y agoOh, I dunno. Folks who write Linux software seem to cope well enough with rolling-release distros. Moreover, MSFT's SxS assembly stuff means that they can keep old versions of software around for back-compat. Anyway, devs will know what was components were released on a particular date, and target those components. It's not rocket science. :)