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My goal is to learn a lot of stuff in game development gameplay/audio/ai programming. I don't want to be an engine programmer or a rendering specialist, but I w
by solidgriever 11y ago
My goal is to learn a lot of stuff in game development gameplay/audio/ai programming. I don't want to be an engine programmer or a rendering specialist, but I want to know how to do it if someday i will have to (help) code one.
Graphics API are hard, so i wanted some opinions from those who know OpenGL and what was known as OpenGL-Next.
I understand what you say: learn OpenGL now , it't here, you can work with it and if something better comes up learn the things that are new, but i want to optimise my time and avoid frustration. I can learn more about AI/audio etc in the meantime if that means that i will learn a more modern, powerful, logical API later.