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>I credit gamers on the whole with the ability to distinguish fantasy from reality. This is somewhat tangential, but research on the influence of video games o
by Hytosys 11y ago
>I credit gamers on the whole with the ability to distinguish fantasy from reality.
This is somewhat tangential, but research on the influence of video games on behavior has been showing that games can and do indeed have measurable effects on behavior and mood. It's quantifiable; it's certainly not as strong as Jack Thompson (woah, nostalgia) would want you to believe, but it's there. From what I understand, the long-standing rejection of this idea by gamers is a consequence of cognitive dissonance.
http://psp.sagepub.com/content/early/2014/01/22/0146167213520459.abstract http://psp.sagepub.com/content/early/2014/01/22/014616721352...
http://www.sciencedirect.com/science/article/pii/S0022103113001595 http://www.sciencedirect.com/science/article/pii/S0022103113...
- superuser2 11y agoIf it's qunantifiable, then we know how big it is, then we know how big it isn't and are not justified in invoking video games as an explanation for all human misbehavior by people who have played video games, just the issues they actually cause.