4 ms·
Back in a previous life I was doing OpenGL from the NDK on Android. At least one device could be hard reset by opening a 32-bit config and calling glReadPixels.
by david-given 11y ago
Back in a previous life I was doing OpenGL from the NDK on Android. At least one device could be hard reset by opening a 32-bit config and calling glReadPixels. It wasn't Android's fault; it was a shoddy vendor Mali driver.
OpenGLES drivers are much, much better than they used to be (but still very bad).