3 ms·
What's so good about this OS X graphics pipeline that isn't on anything else? I'm now super curious.
by rylee 11y ago
What's so good about this OS X graphics pipeline that isn't on anything else? I'm now super curious.
- tlrobinson 11y agoCore Image: https://developer.apple.com/library/mac/documentation/GraphicsImaging/Conceptual/CoreImaging/ci_intro/ci_intro.html https://developer.apple.com/library/mac/documentation/Graphi... http://en.m.wikipedia.org/wiki/Core_Image http://en.m.wikipedia.org/wiki/Core_Image I'm not super familiar with it or the competition, but I assume this is what they're talking about.
- angersock 11y agoSo, it's basically the MESA Intel graphics pipeline? EDIT: For the downvoters and the unclear, the relevant bit talks about compiling exactly the instructions needed to change the image. As I understand it, this JIT recompilation of pixel shaders is effectively what was implemented in the mesa drivers for Intel chipsets.
- skuhn 11y agoCompiling the shaders is a big win, since it allows us to do almost all operations in one pass rather than multiple passes. The service is intended to function on-demand and in real time, so latency matters a lot.