9 ms·
A multiplayer Tron-like game with curves
- Zekio 11y agoahh, yes the old game Achtung de curve revived as a browser game nice!
- ne0phyte 11y agoNice, finally a way to play http://curvefever.com http://curvefever.com without the need for flash.
- kbody 11y agoIf you manage to get on a proper server without crashing.
- mcbuilder 11y agoAnd watching http://curvefever.com/content/team-iloveyou-wins-april-2v2-tournament http://curvefever.com/content/team-iloveyou-wins-april-2v2-t... pretty much puts the rest the thought of me ever being good with this game.
- gbachik 11y agoSo much fun thanks :D <3
- p0nce 11y agoI feel like a tinier hit box would lead to longer lived trails thus more excitement.
- deweller 11y agoReally well done. What is the backend for this?
- tacone 11y agovery nice. suggestions: 1 - a stronger indicator of which point is you (the arrow at the beginning is not enough) 2 - control instructions (it wasn't obvious you had to use the keyboard arrows, also because of (1). 3 - if the room is crowded, the game will never start as long people keep joining. Put a timer or similar. 4 - i've seen some 90 degrees turns, probably because of lag or similar. it is probably a bug you may want to take a look to. Other than that, congratulations!
- Zekio 11y ago90 degree turns is a power up :)
- detaro 11y ago2 - the "pick a username and color" dialog clearly shows the controls and asks if you want to change them already?
- irascible 11y agoEnforce a minimum color brightness. There's a bunch of chantards in there using background colors to cheat invisible. Make the kicking UI easier to find.
- allthetime 11y agothe arrow is enough
- olivier1664 11y agoalso: let our direction arrow visible while playing (or draw a small car), It will be easier to predict our trajectory.
- misteredison12 11y agoI liked cursors.io better.
- allthetime 11y agodefinitely more creative. This is more satisfying as a player vs. player thing though.
- Shengbo 11y agoMe and my friends loved playing "Achtung, die Kurve!", this is definitely one of the better remakes. It can get a little laggy from time to time, but I'm sure you're already aware of that.
- vhost- 11y agoThis is like waiting for people to click "ACCEPT" in a Counter Strike: GO match.
- glaberficken 11y agoImpressed by the UI polish, well done, fun to play, the pwups are great. only minus is it keeps crashing to home page =(
- iovar 11y agoVery fun game! I also liked the radio idea.
- csdrane 11y agoThe server seems to keep crashing on me. Otherwise, well done.
- rememberlenny 11y agoCrashed
- cheeze 11y agoConnecting... Something went wrong :( You are not connected to the server.
- cjslep 11y agoGreat fun, just prevent people from choosing the same color as the grey background -- can be hard to see!
- iovar 11y agoSomewhat of a cheat I've seen, someone using a color very close to that of the background. Or is the color auto-assigned?
- carb 11y agoYou can change it manually
- lnanek2 11y agoWas kind of fun the 10 seconds it worked between "SOMETHING WENT WRONG :( You are not connected to the server." messages the several times I tried.
- joeyspn 11y agoGuru Meditations 'n' Stuff
- yuchi 11y agoFantastic, brought up memories of hours of Armagetron.
- film42 11y agoI came here to mention Armagetron, too. No other game stole my time quite like Armagetron did. If you many people out there want something new to try, give Armagetron a chance, you won't regret it!
- kagamine 11y agoEvery time I am reminded of Armagetron I hear that low buzz sound of the lightcycles in my head. Right back in the saddle. Capture the flag Armagetron is awesome, going to have to reinstall it now!
- datalus 11y agoIt's funny that picking a dark color is pretty advantageous :) Although I saw some rooms titled "No dark colors" hehe.
- jsat 11y agoIt would be nice if there were some indicator to where I start. Many colors look the same, and I have trouble finding my "lightcycle".
- mherdeg 11y agoThere's an arrow next to your dot.
- tcdent 11y agoIt's open source; somebody install it on another server so we can actually play... https://github.com/Elao/curvytron https://github.com/Elao/curvytron
- arcatek 11y agoManually compensating for lags is still interesting :)
- hvm 11y agoI installed it but I get 404 on /js/dependencies.js. I'm not experienced with node.js and the like, what can I do?
- SomeoneWeird 11y agoDid you follow the installation doc?
- tom32i 11y agoIf you need any help don't hesitate to contact the team :)
- hvm 11y agoI followed the installation doc, everything seems fine and the server starts (node bin/curvytron.js). When I access the server I get an error page. I looked at the browser log and it shows 404 for /js/dependencies.js. I thought it was because I set it up behind apache but wget localhost:curvy_port/js/dependencies.js also yields 404. I don't exactly know how to contact the team about this since I can't say it's a bug so I thought opening a github issue about it would be bad form.
- tom32i 11y agoDid you run these 3 commands? - npm install - bower install - gulp Can you check if the file web/js/dependencies.js exists in the game folder?
- bazzargh 11y agoThis really, really needs a button for the room controller to lock it against new players. Busy rooms end up as an alternative 'game' of whack-a-mole trying to kick all the new arrivals so the game can begin
- tom32i 11y agoHi guys, the server is fixed ... for now ;) Thanks for all the feedbacks, you guys are awesome. We'll be working hard on the majors problems you observed: - Where am I? - Background colored player - Crashes! Thank you all again.
- monk_e_boy 11y agoSo much fun! And the random music is fun too.
- samstave 11y agoHave 2-second pause of the movement of my guy as a power up that can be executed by the space bar
- tgbrter 11y agoThat wouldn't work because it would introduce a new key. Also every power-up takes effect immediately, this would break the consistency. @developers This is a bug on firefox, sometimes the dotted border from the remove wall power-up doesn't disappear giving the impression that the power-up is still active, thus killing players
- Gmo 11y agoJust wanted to say it is great, don't pay attention to the negative non-constructive comments !
- deleted 11y ago[deleted]
- thisjepisje 11y agoZatacka!
- phaed 11y agoWould be complete for me if i could use the mouse to move it like agar.io does it.
- danielweber 11y agoHow is it communicating with the server? Websockets?
- tom32i 11y agoYes! http://www.curvytron.com/#/about http://www.curvytron.com/#/about
- staunch 11y agoMaybe strip it down to just two colors: green for you, red for all enemies.
- samstave 11y agoThat should be a toggle option.
- samstave 11y agoSuper fun - but frustrating to get it started - however having as many as 30 players in the room is fun!
- darkstar999 11y agoI'm getting too much latency. I'll start moving left then suddenly it shows me going right.
- hftf 11y agoThis seems to be a laggier, CPU-exhausting shameless copy of Curve Fever: http://curvefever.com/play2.php http://curvefever.com/play2.php
- keehun 11y agoBecause it doesn't have ads.
- kelukelugames 11y agoWow the ad auto pauses everytime i switch away. That's annoying.
- deleted 11y ago[deleted]
- rhizome 11y ago"An error has occurred"
- Powersource 11y agoAh, they finally renamed the not so roll-off-your-tonguey "Auchtung die kurve".
- kybernetikos 11y agoI don't like this assumption of copying. I've been writing multiplayer tron-like games as a "hello-world" style programming exercise for 20 years now and have done numerous variations including curves, and wiimotes and the like. I don't think there's sufficient novel content in curvefever (well executed as it is) to really be accusing anyone of shamelessly copying it.
- spyder 11y agoYea, but this one has more similarities than just being another tron-like game: all the items that can be picked up is the same, the ability to add local player and the arrow that marks you at the start is the same. It's not a big deal since it's free and open-source.
- xai3luGi 11y ago(not color-blind friendly)
- Tideflat 11y agoDo you really need ready switch? Couldn't you just start after a few seconds having greater than X players?
- tgbrter 11y ago@developers Players are choosing the color of the background, thus making them invisible. Please fix this.
- jessaustin 11y agoIt might be interesting if choosing a "background" color was legal, but caused random unexpected penalties.
- userbinator 11y agoRandomising the background colour might work.
- tom32i 11y agoWorking on it! Thanks for the feedback guys.
- hardwaresofton 11y agoThis is amazing, not sure why it doesn't have more upvotes, or more positive comments. Classic HN, I guess. For all the people who are commenting that it's a copy of something else -- get over yourselves, just about everything is a copy of something else (or a combination of things that already existed). Love the dead simple intro page and room joining/spectating ease. Glad the web has come this far.
- pachydermic 11y agoDude whatever to all the negative comments. This is pretty awesome. Even though the game is simple and has been done before this is a super super well polished implementation with enough unique twists on the idea to make it fresh. You've also given credit to your inspiration which is cool. Great job!
- hftf 11y agoWhat exactly are these "unique twists"?
- bovermyer 11y agoNever got into the game, way too many racists.
- polymathist 11y agoIf anyone is "cheating" by setting their color to the background color, you can set Game.prototype.backgroundColor to something else in the console. Also a way to see yourself if you are the one cheating ;)
- jchung 11y agoWhat's the tech behind this? Meteor?
- tom32i 11y agoNodeJs + Websockets: http://www.curvytron.com/#/about http://www.curvytron.com/#/about
- Istof 11y agoinvisibility: 222222
- penprogg 11y agoExtremely laggy
- tgbrter 11y agoWow that was fun. I'm tempted to implement a similar version in C.
- emeric_k42 11y agoI saw someone trying to create a client for Curvytron in Qt/C++. At the beginning it was a bot :) I don't think the repository is still active, but it can be interesting : https://github.com/b-viguier/CurvyBot https://github.com/b-viguier/CurvyBot
- kidlogic 11y agomost addicting game ever.
- stewartjarod 11y agoThis was so fun.
- viji 11y agoCloud Computing Free Webinar 9th May 10:00 AM http://courseeplus.com/cloud-computing-webinar/ http://courseeplus.com/cloud-computing-webinar/
- Strilanc 11y agoHalf the battle is coming to terms with the controls. If you wanted to make it easier to use (i.e. if it's not part of the charm that it's hard to control, like QWOP), you could go with "click and hold where you want to turn towards". (One of the nice things about turn-towards-click is that it's very resilient against lag. If the command occurs a bit late, you turn a bit more; compensating automatically.)
- Rainymood 11y agoAchtung die Kurve!
- washedup 11y agoThis game is amazing. Having a lot of fun with it. It's damn hard!
- afandian 11y agoDoes anyone remember Spin Doctor on the Mac 20 years ago? I'd love to see that again. EDIT: It's available on iOS! http://spindoctorgame.com/ http://spindoctorgame.com/
- farzher 11y agoIf you put your color as something invalid, you appear as random colors from other players on your screen but to other players you're almost invisible black. join my clan, team tryhard
- farzher 11y agoIf you put your color as something invalid, you appear as random colors from other players on your screen but to other players you're almost invisible black. join my clan, team tryhard
- inDigiNeous 11y agoReminds me of pizzaworm with multiplayer (https://www.youtube.com/watch?v=JhIrgtLcW1o https://www.youtube.com/watch?v=JhIrgtLcW1o) The UI and multiplayer implementations are very nice, the game could use some more polish.
- Kiro 11y agoThis is great but calling it a Tron-like game is just straight up deceiving and makes it sound like "oh, I came with up with this awesome idea based on Tron". If they don't want to mention "Achtung, die Kurve!" they shouldn't use the word "like" at all. Very simple.
- mabixi 11y agohttp://www.curvytron.com/#/about http://www.curvytron.com/#/about "INSPIRED BY"
- jnjkkln 11y ago13
- adam74 11y agoI tried playing once and couldn't tell which line was mine.
- _cipher_ 11y agoWhile I'm not going to comment on the programming side of this project[0], I'm going to say that it's very beautiful. Trully. It runs beautifully on an i386 1.5GHz in surf browser. :) /request_mode on mode with 90 degree turns. _Exactly_ like Tron. :p /request_mode off [0]: just because I only want to experience this from a purely user perspective and I'm enjoying it. Thanks! edited: format