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After competing in an AI contest a few years back, I had fun and wanted to do more, but ran into the problem you describe. The state of hobbyist robotics is ve
by protonfish 11y ago
After competing in an AI contest a few years back, I had fun and wanted to do more, but ran into the problem you describe.
The state of hobbyist robotics is very hardware-centric. I not yet discovered something appropriate for use by AI programmers.
So I decided to step back and work on theory. I did this for several years and recently finished. Hobbyist robots still aren't ready to implement my ideas so now what do I do? I started working on a software architecture based on my high-level research. But how to test it? So now I am working on software to simulate an environment for my AI to interact with because I don't have the time or skill to build a real robot.
I honestly don't think this is a bad thing because I would imagine that when we start to work on "real" AI (not this nonsense that passes for it today) testing behaviors in a simulated environment before deployment to hardware would save a huge amount of time (and physical damage.)
Now I am hoping that once I have taken my virtual habitat as far as it can go, hardware will be available for me to apply what I have been working on. My hopes are low.