3 ms·
This is all very low-level stuff, though. Functional systems are high level abstractions typically erected on top of a low-level, imperative foundation. Let's
by davexunit 12y ago
This is all very low-level stuff, though. Functional systems are high level abstractions typically erected on top of a low-level, imperative foundation. Let's use the particle effects example: One can describe how a particle system should behave using pure functions and immutable data whilst letting the actual simulation and rendering be handled by a low-level system that does all the dirty stuff necessary for speed.
- Veedrac 12y agoI agree that it's potentially possible to make a functional layer on top, but it still seems somewhat irreconcilable with the idea of STM.
- deleted 12y ago[deleted]