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> - real ObjC compiler (clang) + runtime (unspecified) It seems Microsoft actually wrote their own Objective-C runtime. I mean otherwise the guy would have sai
by copx 11y ago
> - real ObjC compiler (clang) + runtime (unspecified)
It seems Microsoft actually wrote their own Objective-C runtime. I mean otherwise the guy would have said "we ported Apple's runtime" or something like that. But he said "We are providing you with a great Objective-C runtime."
Crazy times.
EDIT: Definitely a new runtime written by Microsoft. The rest of the talk made that clear.
- wsc981 11y agoCrazy and awesome. From what I've seen it should be possible to create a fully-featured WinPhone app now with Objective-C code. Microsoft claims that they've ported a lot of the API's including the most important API's for gaming (OpenGL, OpenAL, etc...) but also (and this surprised me) CoreGraphics, CoreAnimation and (a large part of) UIKit and Foundation (must have been a crazy amount of work). Microsoft looked at the API's that are most used by developers and implemented those first, but they will add more API's in the future. A lot of stuff, like local notifications is directly mapped to WinPhone toasts. But at the same time you can directly use WinPhone API's from Objective-C, if you choose to. And you can develop all using Visual Studio. This will be really interesting and fun.