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So you create software that takes the mouse movements generated in software and sends the correct data through a usb port to this thing (or directly to wherever
by Latty 12y ago
So you create software that takes the mouse movements generated in software and sends the correct data through a usb port to this thing (or directly to wherever the device sends it). It's not exactly that hard, and hardware was always going to be a hard sell - even if it was truly impossible to spoof.
- nrb 12y agoThat's fine. We will create a new hardware module that you plug in between the Game:ref and the mouse that guarantees that what the mouse sends is what the Game:ref sees.