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I would split them up on the following tasks: - Building a client with OpenGL - Implementing world logic (grass growth, door logic, etc) - Improving terrain
by Sir_Cmpwn 12y ago
I would split them up on the following tasks:
- Building a client with OpenGL
- Implementing world logic (grass growth, door logic, etc)
- Improving terrain generation
It'd be really hard to take on 100 contributors at once, though. In my open source projects, I need time to figure out how each contributor writes code and what they like to work on so I can leverage them appropriately.
- bovermyer 12y agoI'm eligible for contribution, since I've never looked at decompiled Minecraft code. I haven't touched C# in over ten years, though, so that might be something of an impediment.
- Sir_Cmpwn 12y agoYour contributions would definitely be welcome. Head on over the the IRC channel to hang out and we can find you something to work on.