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The objective was to protect Mojang's IP on the (probably mistaken) idea that if they release the source code it means they lose control over it. Added to that
by iwwr 11y ago
The objective was to protect Mojang's IP on the (probably mistaken) idea that if they release the source code it means they lose control over it.
Added to that, my own speculation is that members of the modding community want to keep the barrier to entry for writing mods relatively high, for some reason or another. Some modders, including the brilliant Eloraam (maker of RedPower), want to maintain their own mods as proprietary and obfuscated.
- UberMouse 11y agoThey don't have to release the source code. They just need to stop running the bytecode through an obfuscator.
- deathanatos 11y agoI don't even think they need go that far: only the bits that would form some sort of stable API would need to not be obfuscated. They could still do whatever with anything internal.
- deleted 11y ago[deleted]
- mutagen 11y agoWhen I looked at the Minecraft mod scene a few years ago mods were generally monetized through distribution, generally only available for download through ad-laden 'locker' sites. Also, I think that many developers aware of software licensing issues stayed away due to the murky legal issues surrounding Minecraft modding.