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If I'm not mistaken those guys appeared on the scene back in 2006/2007. They showed off Pixelmator at WWDC and it went down pretty well but that's still their
by notsony 11y ago
If I'm not mistaken those guys appeared on the scene back in 2006/2007. They showed off Pixelmator at WWDC and it went down pretty well but that's still their only product, apart from an iOS version.
I guess another way to look at it is this: If you had an idea for a desktop app today, would you decide to write for Mac first using a proprietary language Swift and proprietary SDKs like CoreData or would you pick C# and .NET so the bulk of your code could be re-used on both desktop and mobile, and you could bind to native toolkits for the UI?
- marssaxman 11y agoNeither! I'd say "fuck that nonsense" and go do something else.
- stdgy 11y agoHonest question, not snark: Who are some big C# developers that create major applications consumers (Not enterprises) use everyday? You mentioned the paucity of major OSX/iOS developers, but I'm not sure the case isn't the same for C#/.NET.
- Margh 11y agoMy first thought is any game written in Unity. Works on desktops and android more or less out of the box and iOS with a little bit of tinkering.
- Joe4evr 11y agoSupergiant Games (Bastion and Transistor) and Squad (Kerbal Space Program), to name a couple. And all the StackExchange sites are made on ASP.NET, if you want to count that too.
- stdgy 11y agoThe Unity-oriented stuff are good examples. The Stack Exchange sites came to my mind as well, though I was hesitant to count web apps.