3 ms·
>If lone hobbyists can improve a game so much, can you imagine if a studio of 5-10 could make a viable living from modding? If this was viable, you'd think tha
by jeeva 11y ago
>If lone hobbyists can improve a game so much, can you imagine if a studio of 5-10 could make a viable living from modding?
If this was viable, you'd think that studios would consider paying small teams to continue patching and generating content for games for some years. </?>
Obviously this has happened with a few games, but one minor argument I've seen put out over the weekend was something along the lines of "why don't $studio just hire these guys?", and some sadness that it might happen even less often.
- ux-app 11y ago>If this was viable, you'd think that studios would consider paying small teams to continue patching and generating content for games for some years. If you're Bethesda then maybe you don't get out of bed for less than $10,000,000. This leaves the door open for small teams that will be more than happy with a much smaller pay day.