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>Not really true. Spam accounts degrade the quality of the experience, leading to an eventual collapse of real users. You say it isn't true, then describe the
by hnnewguy 11y ago
>Not really true. Spam accounts degrade the quality of the experience, leading to an eventual collapse of real users.
You say it isn't true, then describe the scenario that is actually happening today, described in this article: a lower quality experience for users and advertisers. The problem exists because of misaligned incentives. Sure, if advertising and users growth plummet due to the problem, Facebook will be forced to do something. But it's happening now and little is being done.
The spam accounts are not new. I worked for a relatively successful gaming company during the social gaming goldrush a few years ago. While doing some research into cheating in our game, we looked at trying to determine players who were using multiple accounts. We figured that close to half of the daily user accounts were fake. Half.
Hell, each of us had multiple accounts ourselves, since we did a lot of testing and market-research, and didn't want to inundate our real-life streams with spammy game updates.
Of course, when the value of your company rests on those DAU figures, no one is going to talk about it. Just report what it says.