3 ms·
To me, WoW taught me a lot for startups, especially PvP, because arena games were simply intelligence vs. intelligence fights. I think there is no other game or
by wellboy 11y ago
To me, WoW taught me a lot for startups, especially PvP, because arena games were simply intelligence vs. intelligence fights. I think there is no other game or competition where such a broad range of skills is required in such a short amount of time (team play, application of knowledge of your character, of all other characters and their skills, use of surroundings, application of knowledge of game mechanics, very fast reactions). That's why it was so much fun chasing the gladiator title, pure application of skill (got it in S3). I've never seen something alike before, just startups I feel have the same kind of "game type".
A bit of a shame that the vanilla feeling is gone, I think it would have been important to keep the game hard, so that powerful items are very, very hard to get. It seems like they wanted to make high end content accessible to everyone in order to grow the user base, but it seems like the opposite effect was reached. Reminds me of the startup wisdom, if you want to be everything to everybody, you end up being nothing to no one.