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I agree with you. This is one of the main reasons why I enjoyed Guild Wars 2. However I'd like to add that the scale-down isn't at all that dramatic! I can kil
by spoiler 12y ago
I agree with you. This is one of the main reasons why I enjoyed Guild Wars 2.
However I'd like to add that the scale-down isn't at all that dramatic! I can kill a Moa or a bandit in Queensdale with 2-3 hits on my level 80 Mesmer (and he is a condition-based build), while it takes much more effort as a level 3 Thief.
Also the traits, and gear stats remain, to an extent; they are maybe scaled down but they are still present.
Furthermore, it also depends on the class you're playing. If you're a heavy-armour character with attack-centric stats you'll easily 1-hit anything, but if you're a healer engineer, you'll need to invest more effort.
- simoncion 12y agoI agree that one's scaled-down is a fair bit more powerful than the effective character level would lead one to believe. Indeed, that was the point that I was trying to get across. :) But you've got to admit that the scale-down is substantially more dramatic than in pretty much every other MMORPG, no? I mean, if you've forgotten, like spend a week or so with Firefall, then come back to the starting area. :P Moreover, a scaled-down level 80 will get level 80 gear when killing creatures. For folks who are invested in gear collection, but have low-level friends, this makes them far more likely to play together. (Wish I'd mentioned this in my original post. :P )