4 ms·
One other issue with voxel engines is isotropy, or rather, anisotropy. (If you don't recognize what that is, it's the property of having identical properties i
by TheLoneWolfling 12y ago
One other issue with voxel engines is isotropy, or rather, anisotropy.
(If you don't recognize what that is, it's the property of having identical properties in all directions, or rather the lack thereof.)
In a voxel engine, you generally can't rotate things by arbitrary amounts. Ditto, physics doesn't work the same way in all directions. Ditto, things are substantially more complex to render in certain directions (look at MC rendering a diagonal wall versus a straight one, for instance.)
Though there are ways around some of this, e.g. [1]
[1] http://www.mariomarkus.com/hp5.html http://www.mariomarkus.com/hp5.html