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It's worth bearing in mind, of course, that WoW is vastly more popular than UO ever was -- UO peaked around 250k subscribers, WoW peaked around 12 million (~48
by kemayo 12y ago
It's worth bearing in mind, of course, that WoW is vastly more popular than UO ever was -- UO peaked around 250k subscribers, WoW peaked around 12 million (~48 times the population). This presumably indicates that far more people found it "fun".
This makes sense to me, since pre-Trammel UO was a griefer paradise, as you hinted at with your "for fear of using it" comment. :)
- TazeTSchnitzel 12y agoI wonder how much of WoW's popularity is not just from mechanics, however. Ultima Online is rather boring to look at: it's a 2D game, and not a particularly good-looking one at that. World of Warcraft is a beautiful 3D game - even for boring "kill X enemies" quests, there can be a lot of enjoyment simply from looking around and exploring the world.
- esrauch 12y agoI don't know that the peak subscriber comparison is fair, UO was released in 1997 when a far smaller portion of the population had the computer hardware / internet to even consider it compared to WoW in ~2005.