4 ms·
Oh, and randomness could have fixed the monster-stuck-in-doorjam bug, which is easily reproduced in E2M4 with the Baron by the blue key. The code assumed that i
by pcvarmint 11y ago
Oh, and randomness could have fixed the monster-stuck-in-doorjam bug, which is easily reproduced in E2M4 with the Baron by the blue key. The code assumed that if a monster was "in" a door sector and was blocked, then the door simply needed to be opened, and then the monster could continue in its current direction. Better would be to rotate the monster's direction randomly to help them to get out of the sticky situation. That was our fix in Boom.