3 ms·
There's a few innovative approaches to this, some of the done in real time. The "histopyramid" approach is used in the demoscene, and it's explained in the Fair
by CountHackulus 11y ago
There's a few innovative approaches to this, some of the done in real time. The "histopyramid" approach is used in the demoscene, and it's explained in the Fairlight rendering secrets talk: https://www.youtube.com/watch?v=ZiPGd3DDfMU https://www.youtube.com/watch?v=ZiPGd3DDfMU
It's maybe not suited to billions of points, but it's a decent start.