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Thinking about it, I wonder if any MUD codebases have WebSockets support. It'd be interesting to see a full-featured client as a single web page.
by zyxley 12y ago
Thinking about it, I wonder if any MUD codebases have WebSockets support. It'd be interesting to see a full-featured client as a single web page.
- someben 12y agoThat would be slick. However I think Slack keeping up with nice clients on every platform imaginable is a nice way to piggyback.
- dkersten 12y agoI was recently considering writing a MUD-like multiplayer text adventure game in Clojure and Clojurescript that used RethinkDB change feeds over WebSockets (through the excellent sente library). Not quite what you're asking for though. Maybe if I get some time in the coming weeks I'll give it a shot.
- zyxley 12y ago>Not quite what you're asking for though. WebSockets support, so that plain Javascript in a browser can connect to the server without having to wrap in node-webkit or use Java or whatever.
- icebraining 12y agoYou can use websockify to bridge the gap: https://github.com/kanaka/websockify https://github.com/kanaka/websockify
- ecdavis 12y agohttp://decafmud.stendec.me/ http://decafmud.stendec.me/