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I met a longtime game dev at a reasonably well-reputed game company talk about how they did something similar where they did a message passing architecture betw
by makmanalp 12y ago
I met a longtime game dev at a reasonably well-reputed game company talk about how they did something similar where they did a message passing architecture between threads in a single process, and how this also helped contain old code that people were afraid to touch while allowing newer practices and refactoring to happen in other regions.