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One of the funny implications is that many 2D video games implicitly have toroidal worlds. This is reasonable for something like Pacman, but many games with ov
by TTPrograms 11y ago
One of the funny implications is that many 2D video games implicitly have toroidal worlds.
This is reasonable for something like Pacman, but many games with overworld maps (SNES RPGs like Chrono Trigger, for example) implicitly have toroidal planets due to the navigation.
- bglazer 11y agoSomeone (smarter than me) should program a Pacman clone that takes place on one of these tori.
- throwaway_bob 11y agopacman already takes place on one of these tori
- bglazer 11y agoYes I understand that, I meant on the 3d embedding of it presented in this article