3 ms·
He's developing isometric role-playing games. Where you can probably happily get by with the same stuff you used 20 years ago (and probably older, minus most Ab
by mhd 12y ago
He's developing isometric role-playing games. Where you can probably happily get by with the same stuff you used 20 years ago (and probably older, minus most Abrashian optimization and hardware trickery).