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Turning arbitrary geometry into light sources is now bleeding edge technology?
by Maken 12y ago
Turning arbitrary geometry into light sources is now bleeding edge technology?
- valine 12y agoMy thought exactly. The open source Blender Cycles had had this for years.
- deleted 12y ago[deleted]
- Alphasite_ 12y agohttps://renderman.pixar.com/resources/18/rps/geometricAreaLights.html https://renderman.pixar.com/resources/18/rps/geometricAreaLi... I haven't looked to deeply, but I'm pretty sure it's just a refinement of their older techniques.