3 ms·
Thing is though, making one minute of lets-play costs a lot less (time / money) than making one minute physics or crash course or you name it. Also, I probably
by BonsaiDen 12y ago
Thing is though, making one minute of lets-play costs a lot less (time / money) than making one minute physics or crash course or you name it.
Also, I probably watch hundreds of hours of youtube every month so the amount that ends up at each channel will be extremely small 5.50 / monthlyHours * oursPerChannel isn't going to be very much in the end.
The biggest winners are going to be MCNs (Multi Channel Networks, which most Let's Plays are part of) which take another 20-30% of the revenue generated by each of their partnering channels.
If you want to support single channels, something like Patreon is still going to reign superior in terms of actual money received at the other end.
- IanCal 12y ago> Thing is though, making one minute of lets-play costs a lot less (time / money) than making one minute physics or crash course or you name it. Well yes, as I say it's a tradeoff. A 10s video of a cat falling off a chair takes less time and money to make than any of those.
- TeMPOraL 12y agoHere's a way they could solve it: give ability to donate money directly to channel(s). So let's say I want to give $1/month to MinutePhysics - I donate, and get this channel ad-free. Or maybe I want to donate $10/month to be split in half between MinutePhysics and Scott Manley, so I do that, but since I'm over $10, I get the whole no-ads plan as well. YouTube will take an ad fee anyway, and the current option could stay as the default ("I don't care about any channel in particular, I just want no ads!").