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The cheapest way is possibly to take a lot of photos and create a 3D model using this program: http://ccwu.me/vsfm/ http://ccwu.me/vsfm/ It requires a lot of R
by rndn 12y ago
The cheapest way is possibly to take a lot of photos and create a 3D model using this program: http://ccwu.me/vsfm/ http://ccwu.me/vsfm/
It requires a lot of RAM though (on the order of 16 GB for most scenes).
- NamTaf 12y agoI've used a program called PhotoModeler [1] at work, which does the same thing. You use a consumer camera + a calibration chart to get the specifics about the lens setup on the camera, and then just take a whole heap of photos around the object in question. You add the photos to the program and it asks you to identify common points. This puts them all in 3d perspective and you set a dimension on a known length to scale it. For mapping large-scale machinery (train stuff) I've managed to get a ~5mm accuracy out of it. That's great when you don't have drawings. [1]: http://www.photomodeler.com/index.html http://www.photomodeler.com/index.html
- violentvinyl 12y agoThat would be really cool to play around with. Do you know if it does interiors as well? It doesn't look like it from the website.
- sp332 12y agoYou could upload it to https://photosynth.net/preview https://photosynth.net/preview if you just want to play around. It doesn't require you to have a lot of RAM, but you can only view it on the Photosynth website and you can't really tweak anything.