3 ms·
Incredible article! I would not have expected that a 4 sided was an early die with it so uncommon today. I'm going to introduce my kids to The Royal Game of Ur.
by lloydde 12y ago
Incredible article! I would not have expected that a 4 sided was an early die with it so uncommon today. I'm going to introduce my kids to The Royal Game of Ur.
I was distracted by an early sentence. Does the "That’s higher than Google, which sees about 20% growth year over year." lead resonate? Does it help others relate to the growth? I found myself having to restart my enjoyment engine after that line. Did the hook work on you?
What are related term for this pattern, so I can do further reading on it?
Thinking further on this. I'm trying to picture the relative growth between gaming and google and haven't figured out a way to stack Google logos and board games such that I think it would impress. What type of Google growth am I representing? For board games is it revenue?
For my own purposes I'm going to test if I can sketch such a comparison before I use it.
/me well down the rabbit hole
- miiiiiike 12y agoNot sure where they're getting 25-40%. The North American numbers have been closer to 10-15% year-over-year for the past 6 years. http://icv2.com/articles/news/view/30959/six-straight-growth-years-hobby-games http://icv2.com/articles/news/view/30959/six-straight-growth...
- kbart 12y agoI found this part hard to believe too. After quick googling found this article, though it doesn't state how it came up with these numbers, so I'm still sceptical: http://www.theguardian.com/technology/2014/nov/25/board-games-internet-playstation-xbox http://www.theguardian.com/technology/2014/nov/25/board-game...