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Who though it was going to be a TTL issue before finishing reading the story? :)
by Scarbutt 12y ago
Who though it was going to be a TTL issue before finishing reading the story? :)
- gabeio 12y agoNot I, I don't know why but I was thinking IP version issue but that makes no sense.
- mobiplayer 12y agoYou probably mean something else (RTT?) but definitely not TTL, which is a completely different thing :)
- motoboi 12y agoTTL is involved when dealing with routed networks. The farther the destiny, you normally get more hops on the way. If the starting TTL is low, you won't reach the destiny. So, TTL values cause problems like this, although the radius wouldn't be so precise. Damn statisticians!
- mobiplayer 12y agoHehe yeah, I know what's TTL and how it works :) hence why I was pointing out (as politely as I could) that the previous comment was wrong. But I tend to agree with your conclusion. Damn statisticians! :)