3 ms·
Agreed on multiple points, but especially the muscle memory. Years ago I had a board with Cherry MX Reds, acquired in Japan when they were still almost unknown
by chao- 12y ago
Agreed on multiple points, but especially the muscle memory. Years ago I had a board with Cherry MX Reds, acquired in Japan when they were still almost unknown on any consumer models. Felt like a huge accomplishment in a keyboard geek pissing contest to say I had the board, but it wasn't useful in practice because I was so used to my MX Browns that shifting to Reds, even after a week of use, resulted in this huge increase of typos, an an overall discomforting feeling of uncertainty with the tool I was trying to use. I eventually gifted the board to a friend who had never owned a mechanical keyboard.
I still type on MX Browns to this day, but the next board I buy will definitely have MX Clears (or who knows, maybe I'll splurge on something Topre).
I've never been one for the sound, though. Distracting when I use one, and outright raises my blood pressure when it's someone else.
- zamalek 12y ago> I was so used to my MX Browns that shifting to Reds, even after a week of use, resulted in this huge increase of typos I also erroneously purchased a red keyboard. A coworker now uses it. The reason is likely that reds have NO tactile response, but medium sound.
- technomancy 12y agoCherry Red switches are designed for gaming. Most of the time with games, you hold the key all the way down for a while instead of tapping on it and releasing it as soon as it actuates. So they're really not intended for typists. (Because of this they actually make great modifier keys even for typists though, because modifier keys aren't meant to be tapped and released either, so they don't benefit from a tactile response.)
- yohoho22 12y agoThe reason that red switches are popular with (some) gamers is that they can be pulsed quickly right at the actuation point with very little rebound between presses. The tactile switches, on the other hand, have to be allowed to return quite a bit more before they can activate a second time. Whether of silent design or not, they have to unclick before they can click again.