2 ms·
If you do anything graphical, be it 2D or 3D, you can use WebGL or Canvas2D (for 2D-only). For some domains it's enough to do redraw/render only if a mouse/touc
by frik 12y ago
If you do anything graphical, be it 2D or 3D, you can use WebGL or Canvas2D (for 2D-only). For some domains it's enough to do redraw/render only if a mouse/touch-events fires which helps a lot with the battery performance.