4 ms·
its not exactly accurate or relevant. clip space is 2d because the monitor is. all of the 3d operations and 3d relevant functionality breaks the argument. the
by jheriko 12y ago
its not exactly accurate or relevant. clip space is 2d because the monitor is.
all of the 3d operations and 3d relevant functionality breaks the argument. the depth buffer for instance, and even more so, the perspective transformation hack (1/w) have limited utility outside of 3D...