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The Xcode compiler - clang/lldb - would be plenty fast on the MacBook, but the Xcode GUI would feel sluggish. I fault Apple for that, as I was using responsive
by MichaelCrawford 12y ago
The Xcode compiler - clang/lldb - would be plenty fast on the MacBook, but the Xcode GUI would feel sluggish. I fault Apple for that, as I was using responsive IDEs on an 8 MHz Mac 512k in 1988, but Apple's developer tools people simply assume you're going to use a high-end machine.
It pisses me off, but there it is.
If you do go with the MacBook, I expect it would work a lot better to use BBEdit for your source code. I presently use TextWrangler for HTML/CSS, but havent really tried to use it for editing the source that I build with Xcode.
Anything that's purely on the command-line would work really well on the MacBook.
A real nice thing about today's SSDs is that the computers boot really really fast.
- jason_slack 12y agoGood point about BBEdit. I usually use it on a regular basis. I could always use a Bash script and `xcodebuild`. Only go into Xcode to debug (or learn gdb finally)