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I like the sheer number of running examples. When I first learned any OpenGL/WebGL, I had to imagine all of these examples from the text and static images. I e
by dyarosla 12y ago
I like the sheer number of running examples. When I first learned any OpenGL/WebGL, I had to imagine all of these examples from the text and static images.
I especially like the up-to-date examples for how to write WebGL in shorthand and the common practices examples. The explanations are phenomenal too. I guess what I'm trying to say is, this is likely the best WebGL reference I've seen yet.