3 ms·
It's too bad he didn't supply a bit of context with his opinion. Apple has spent a considerable amount of time in public events over the last 2 years promoting
by jsz0 17y ago
It's too bad he didn't supply a bit of context with his opinion. Apple has spent a considerable amount of time in public events over the last 2 years promoting the iPhone as a gaming platform. The run run ads on TV spotlighting iPhone games. They buy ads on gaming sites. The iPhone as a gaming device doesn't limit it's functionality in other ways so there would be no rationale reason to blame gaming as holding back the platform's potential as this article suggests.
- 9oliYQjP 17y agoYes this does strike me as being odd. I have source code for a video game demo that Apple made and provided to developers if you asked them nicely for it. There were two sessions out of a 5 session long day (I believe) dedicated specifically to OpenGL and other game related technologies. One thing Apple has been very good at with marketing the iPhone is specifically not pigeon holing it as a device best used for a specific task. Their whole campaign right now centres around the premise that the iPhone does just about anything. Contrast that with the Blackberry which people pigeon hole as the device for business people and folks that like a keyboard. Perhaps Apple isn't promoting the iPhone as a gaming platform to the fullest extent that it can. But this may very well be by design and should not be confused as Apple being ashamed of it as a gaming machine. Apple just wants the iPhone to have the universal applicability of the PC and corner other smartphones like the Blackberry, into being to its PC what electronic typewriters were.
- rbranson 17y agoYes, this really surprised me, especially after hearing Schiller get on stage and just gush about how unexpectedly successful the iPhone / iPod Touch platform has been for gaming.