4 ms·
Honestly, 120ms is certainly not all that bad. I grew up in the sub continent playing Unreal Tournament and Counter Strike at ~100ms and it wasn't half bad. Sur
by ssiddharth 12y ago
Honestly, 120ms is certainly not all that bad. I grew up in the sub continent playing Unreal Tournament and Counter Strike at ~100ms and it wasn't half bad. Sure, the latency is there but it takes only a short period to get used to it.
- vegardx 12y agoIt's a little different in this case, with OnLive the latency is also added to inputs. With games like CS and UT things are calculated on the client. Incidentally this is also why cheating is relatively easy: You have to trust the clients.