4 ms·
Coming from OSX development, I read this as "Google's Automatic Reference Counting" and was thinking that it would be pretty sweet.
by PirateDave 12y ago
Coming from OSX development, I read this as "Google's Automatic Reference Counting" and was thinking that it would be pretty sweet.
- nickbauman 12y agoI read it as ART, which would be insanely great as well.
- dmitryskiba 12y agoI'm working on bringing ART to OSX, see https://github.com/DmitrySkiba/ARTPart https://github.com/DmitrySkiba/ARTPart
- rodgerd 12y agoI thought it was a caching mechanism for a moment (ZFS).
- on_and_off 12y agoThat would probably be very sweet indeed :) . Android's GC is constantly improving but I just don't know if it will hit the point where it is entirely invisible for a reasonably coded app (ie if you create heavy objects during each onDraw cycle, it is your fault and would result in shitty performances with any OS). ARC sounds like an interesting way to do GC. From my limited understanding, the reference counting adds a non-null cost but it looks like a good trade-in against unpredictable GC pauses.