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The combat in Dark Souls was amazing. The hitboxes were so finely tuned you could just about dodge by a hair. The Artorias boss fight was the most fluid battle
by cdr 12y ago
The combat in Dark Souls was amazing. The hitboxes were so finely tuned you could just about dodge by a hair. The Artorias boss fight was the most fluid battle I've seen in a game, though maybe Bloodborne can top it. The PVP was absolutely great also, with skill-intensive counters for everything meaning the most skilled player almost always came out on top.
https://www.youtube.com/watch?v=aWLsLb-tK8A https://www.youtube.com/watch?v=aWLsLb-tK8A (audio possibly NSFW)
- alacritythief 12y agoThe hitboxes are done very well in Bloodborne, to the point where the Bloodborne subreddit has dubbed it "hitbox porn". Examples: http://gfycat.com/FlatOffbeatDrake http://gfycat.com/FlatOffbeatDrake http://i.imgur.com/WWUzhSe.gifv http://i.imgur.com/WWUzhSe.gifv http://gfycat.com/LinedCookedKoodoo http://gfycat.com/LinedCookedKoodoo
- doktrin 12y agoThanks for sharing that. It's one of the more interesting DS vids I've seen. However, and this is subjective, it still looks clunky and slow. I also don't care for the aesthetics. From what I've seen of Bloodborne play, both of these concerns have been addressed. The removal of sword and boarding and the non fantasy/medieval setting make it so much more appealing to me than DS ever was. Just my personal opinion.