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> Orbit is a modern Java framework that makes it easier to build and maintain distributed, secure, and scalable online services. It is inspired by a variety of
by venomsnake 12y ago
> Orbit is a modern Java framework that makes it easier to build and maintain distributed, secure, and scalable online services. It is inspired by a variety of existing frameworks and brings some exciting new things to the table.
Except both bioware and EA have dismal track record of massive online services. Origin barely works, SWTOR was barely loaded, Sim City - you know the story, Battlefield launches are terrible and so on.
- MAGZine 12y agocitation needed. Origin works pretty well (i've seen this echo'd in various internet outlets... reddit, gaming communities, etc), Sim City was launched by maxis a studio that has little (apparent) online knowledge, battlefield launches suffer from buggy gameplay, but their servers are generally solid. Also, most of the BF stuff you interact with is Frostbite, not online (apart from battelog and online connectivity) Now, how about FIFA and Madden which have userbases that absolutely dwarf those games? All of the news feeds, user statistics, video/image sharing, etc? It works well and consistently. the people who do online at EA studios proper are very knowledgable. I can't speak for Bioware, but you must realize that studios inside EA have a fair degree of autonomy wrt technical decisions. this is a huge step for EA. I applaud them and am rooting for the active movers inside EA to keep pushing for more OSS.
- serf 12y ago> citation needed Okay. http://kotaku.com/5990165/my-simcity-city-thrived-offline-for-19-minutes http://kotaku.com/5990165/my-simcity-city-thrived-offline-fo... http://www.usatoday.com/story/tech/gaming/2013/03/09/ea-simcity-free-game/1974865/ http://www.usatoday.com/story/tech/gaming/2013/03/09/ea-simc... http://www.huffingtonpost.com/2013/03/11/simcity-launch-dumb-electronic-arts-apology_n_2853690.html http://www.huffingtonpost.com/2013/03/11/simcity-launch-dumb... http://techland.time.com/2013/03/12/were-ready-for-always-online-simcity-wasnt/ http://techland.time.com/2013/03/12/were-ready-for-always-on... http://www.polygon.com/2013/3/8/4079894/ea-suspends-simcity-marketing-campaigns-asks-affiliates-to-stop http://www.polygon.com/2013/3/8/4079894/ea-suspends-simcity-... http://www.pcgamer.com/simcity-refund-ea-origin/ http://www.pcgamer.com/simcity-refund-ea-origin/ In fact, look up 'Battlefield', 'Origin EA' or 'Sim City' on Google News between 2010 and 2014. Not too many happy people. I only included Sim City stuff because it was mentioned by your comments' parent.
- jklinger410 12y ago>Sim City was launched by maxis a studio that has little (apparent) online knowledge Sim City was launched by EA. Very little of "Maxis" existed when that product came out. It was entirely an EA project and EA has ample experience with online gaming. >Now, how about FIFA and Madden which have userbases that absolutely dwarf those games? If you've ever tried to play an EA game beyond casual 1v1 online matches you would rethink your praise of their online systems. As an avid NCAA 14 player believe me when I say that they have a basic misunderstanding of what players want out of an online experience. They're not even good at 1v1, to be honest, when you're playing over a network their solution to input lag is to just slow down the gameplay entirely. EA is a cheap company. >I applaud them and am rooting for the active movers inside EA to keep pushing for more OSS. EA has made so much money off of shit products they would have to do 100 Open Source projects before I felt they deserved praise.
- DonHopkins 12y agoThe problems with the SimCity launch, and the insistence on requiring a connection to play, were thanks to Origin, not Maxis.
- zamalek 12y ago> Origin barely works Never had an issue with it. > SWTOR was barely loaded, Sim City All of them: now fixed. It's not an excuse but online game launches, nearly without exception (most certainly not exclusive to EA), always go like that. The reason is as Blizzard described it with the Diablo launch: during a launch you have a massive influx of players of which a good amount completely lose interest over the next week or two. Buying servers (which, keep in mind, the majority of game publishers still do) would be a huge waste of money. It's set to improve as the cloud comes into use (e.g. Titanfall, Camelot Unchained, ESO) but there is still resistance against it. > Battlefield launches are terrible and so on. Be fair, that had nothing to do with capacity - that was a rushed product. I played it from beta, through early access and into release never being denied a login due to capacity. The game crashed, the sound didn't work, it was extraordinarily buggy and unfinished; yes, but don't claim there was capacity problems. You are confusing EA's ability to write code and manage infrastructure with their tendency to be greedy and willingness to release unfinished products. The EA greed debate has nothing to do with Orbit.
- jklinger410 12y agoSo if you admit that EA releases buggy, unfinished games and has a tendency to not be able to handle large influxes of users on launching products why would a critique of a framework for an online service (of which they have a TERRIBLE track record with) be unfair? Your comment seems to contradict itself and needlessly defend EA. No one should be defending this company. Good for them for "giving something back" but I doubt their motive is honest charity.
- zamalek 12y ago> No one should be defending this company. Please take this debate elsewhere. HN is not the place for anti-EA circlejerk and as much as I disagree with their scummy and greedy practices I am not going to bleed the circlejerk into HN. Users here are supposed to be above that crap. > critique of a framework for an online service (of which they have a TERRIBLE track record with) be unfair? I already addressed that if you took the time to read my comment.
- 12y ago
- georgebarnett 12y agoEA should be congratulated for contributing BSD licensed code and technology back to the community. They're contributing of their own free will and adding to the collective pool of knowledge. Maybe its not of use to you, however that's no reason to piss on their work and generosity.