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Building Halo 4, a Video Game, Using the Actor Model
- M8 12y ago1. Akka, Erlang, Orleans are not using Actor Model. They are using something that resembles it, e.g. having primitive data types instead of using actors to represent them. Not everything in them is actor - just the very coarse code constructs. 2. To me Halo 4 is the client-side part. I seriously doubt they have used any Orleans there and would bet it is a very monolithic old-school C++ app, thus the title is misleading.
- rikkus 12y agoI see presentations about Orleans being used for Halo 4 but are there any examples of real world use with more detail or source?
- Maarten88 12y agoWe are using Orleans in the backend of a mobile app and website. We are still building, but I like it so far... It makes it very easy to synchronize data to multiple viewers and send updates to the client (using sockets and push notifications) as events happen. Like Firebase or Meteor, but implemented differently.
- stuaxo 12y agoThis didn't seem to contain much information..