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It's interesting that you can write relatively complete programs with Debug.exe assembler. This link made me remember my weird experiment from 2009 to write a
by nbaksalyar 12y ago
It's interesting that you can write relatively complete programs with Debug.exe assembler.
This link made me remember my weird experiment from 2009 to write a NES Battle City [1] clone with debug.exe assembler [2]. Of course it wasn't completed, but nevertheless, it even switches to a graphic mode and draws a single sprite on the screen and takes input from the keyboard. :)
The demo [3] still should be working in DosBox.
[1] https://en.wikipedia.org/wiki/Battle_City_(video_game) https://en.wikipedia.org/wiki/Battle_City_(video_game)
[2] https://code.google.com/p/asmbattlecity/source/browse/ https://code.google.com/p/asmbattlecity/source/browse/
[3] https://code.google.com/p/asmbattlecity/downloads/detail?name=tanks_demo_02.zip https://code.google.com/p/asmbattlecity/downloads/detail?nam...