17 ms·
This was around the Android 2.1 days; I considered switching to OpenGL but I think I was deterred by inconsistent device support at the time and thought the Jav
by seanwilson 12y ago
This was around the Android 2.1 days; I considered switching to OpenGL but I think I was deterred by inconsistent device support at the time and thought the Java option was less of a headache.
I'd be very interested in more details about the solution you mentioned!