5 ms·
Probably because Windows already has the worst resolution scaling system of all operating systems, and developers basically have to support every single resolut
by higherpurpose 12y ago
Probably because Windows already has the worst resolution scaling system of all operating systems, and developers basically have to support every single resolution that would appear in hardware. So they try to limit the resolutions to make it somewhat more manageable (even if it still remains the OS with the worst resolution scaling system).